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BUHISTAR’S STRENGTHS

We are a team of 3D character animation specialists with over 10 years of experience in the game and video industries. We can deliver high quality animation for any character, from casual to high-end.

1

High quality animation

Create a wide variety of high quality animations, from combat action to cinematic.

2

Animation Direction

Improve the look and feel of the game, and help animators grow and improve their skills.

3

Experience in AAA title development

Development workflow by personnel with extensive experience in the development of global AAA titles.

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OUR PROJECTS

WORK CONTENTS

InGame Character Animation

Direction, proposal and creation of in-game character animation.

Cinematic Cutscene

Direction, supervision, layout creation, and line management of cinematic cutscenes.

Direction of motion capture and coordination of motion actors.

And more

Weight adjustment and supervision of CG character model data, creation of control rigs.

Supervision of in-game character model art, and development of workflows for art asset development.

Management and training of CG animators.

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WE TELL STORY and FUTURE

Akira Uchiyama, the president of the company, gathered a group of CG animation specialists and established a company specializing in game animation, Buhistar Inc. in March 2015.

 

The company has evolved into Japan's foremost game animation company, attracting high-level animators from all over the world who were attracted by Uchiyama's past player animations for world-famous titles and his ability to direct the development process.

 

We believe that it is important to build a development environment that can be enjoyed by people on the frontline. Based on our past experiences, we believe that this is the best environment to produce quality.

 

We believe that it is the mission of Buhistar to support the entire team involved in a project to truly enjoy the development process from start to release, and to send out to the world the wonderful works that result.

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CEO, Game Animation Director, Animator

Akira Uchiyama

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COMPANY PHILOSOPHY

The world's most powerful game animation team

We help refine the gameplay, the feel of the game, the AI, the character (role creation) that fits the game, and the emotional expression.

Game Animator

Before being a game animator, you should be a game creator. The animation section should be the section that plays a fundamental role in game creation.

 

In order to understand and realize the images envisioned by the director and planners, it is necessary to have repeated discussions with all other sections, make arrangements for production, unify intentions, and incorporate them into the game at a high level.

 

This is something that animators can do.

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OUR PARTNERS

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OUR RECRUIT

Job Type

Animator (Motion Designer)

Job Description

Game animation, CG design work and all related work.

Requirements

Imaginative, with experience in creating in-game animations.

Preferential conditions

Experience in animation production and animation direction for consumer titles.

Service Type  telework

Employment

1. full-time employee (discretionary labor system) [probationary period] 5 months

2. outsourcing contract (freelance)

Salary

1. annual salary (negotiable depending on skills, experience and current annual salary)
2. monthly remuneration per project

Employee benefits

Various types of social insurance, monthly telework subsidy (full-time employees only).

Holiday

Saturdays, Sundays, national holidays, annual paid leave, other leave.

Nationality

No nationality required. Japanese language skills for minimum communication required. (Equivalent to JLPT N5) If you are currently living overseas, you can only be hired under an outsourcing contract.

Recruitment Process and Application

Please send us your resume or CV (in any format) with the upload address using this mail form. Please make sure to include an address where we can view your animation demo reel. (Youtube, Vimeo address, etc.)

 

If you wish to sign a contract, please also provide us with your private business registration information. (This information will be required when we issue the outsourcing contract.

*Please be sure to include your contact address, phone number, and computer e-mail address on your resume.

*If you are not selected for the position, we will responsibly dispose of the files sent to us.   After receiving your application, it will take a few weeks for the selection process to complete. We will contact you by e-mail regardless of whether your application is successful or not. Please note that in some cases we may ask you to do an animation test.


After receiving your application, it will take a few weeks for the selection process to complete. We will contact you by e-mail regardless of whether your application is successful or not. Please note that in some cases we may ask you to complete an animation project.

 

If you have any questions regarding recruitment, please contact us at CONTACT.

Recruit

COMPANY INFO

​Business Description

Production and direction of animation and cutscenes for consumer, PC, and smartphone games and CG images.

Buhistar inc.

CEO Akira Uchiyama
COO Yasuyo Watanabe
BM Hiroshi Matsumoto

OBM Eiichi Yaji

Number of employees: 12

Establishment: March 2, 2015

Capital stock: 2,000,000 JPY

OUR CLIENTS

Client Company

  • SQUARE ENIX CO., LTD.

  • BANDAI NAMCO Entertainment Inc.

  • BANDAI NAMCO Studios Inc.

  • Cygames Inc.

  • Luminous Productions Co.,Ltd.

  • PlatinumGames Inc.

  • HEXADRIVE Inc.

  • Three Rings Inc.

  • Byking Inc.

  • Toylogic Inc.

  • SOFT GEAR Co.,Ltd.

  • Shapefarm Japan

  • NetEase

  • The Fun Pimps Entertainment

CONTACT US

#5F, 2-2 Minamiaoyama, Minato-ku, Tokyo-to
Japan

If you have any questions, please feel free to contact us using the contact form. The person in charge will contact you shortly.

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